About Me

I believe that games are at their best when they tell stories, engaging our imaginations, giving players a space to experience emotional highs and lows, and spaces to grow, socialise, and have fun! I think that games should challenge a player's assumptions and expectations, so I'm always on the look-out for the next big idea.

I have been making tabletop games since 2014. In 2015, I released the first case of The Martian Investigations - a series of narrative-deduction games. The sequel won second-place Best Game Narrative at the 2016 IMIRT Awards.

In 2016, I successfully ran two Kickstarter campaigns. Sub Rosa: Spies for Hire is a simple bluffing game that let me experiment with the Kickstarter platform. Movable Type is a family-friendly word game, that introduces players to a variety of modern tabletop game mechanics. It won Best Analogue Game at the 2016 IMIRT Awards.

In the meantime, I have continued releasing downloadable and print-on-demand titles, including Voyage - a collaborative storytelling game - and BentoBlocks - a competitive dice-rolling game.

By day, I work as a freelance writer, primarily in the videogame industry,  developing game IPs, crafting in-game narratives, missions, dialogue and lore.