About Me



I believe that games are at their best when they tell stories, engaging our imaginations, giving players a space to experience emotional highs and lows, and spaces to grow, socialise, and have fun! I think that games should challenge a player's assumptions and expectations, so I'm always on the look-out for the next big idea.

I have been making tabletop games since 2014. In 2015, I released the first case of The Martian Investigations - a series of narrative-deduction games. The sequel won second-place Best Game Narrative at the 2016 IMIRT Awards.

In 2016, I successfully ran two Kickstarter campaigns. Sub Rosa: Spies for Hire is a simple bluffing game that let me experiment with the Kickstarter platform. Movable Type is a family-friendly word game, that introduces players to a variety of modern tabletop game mechanics. It won Best Analogue Game at the 2016 IMIRT Awards and Best Commercial Product at the 2017 British Library Lab Awards. The second edition of Movable Type funded on Kickstarter in January 2018.

In the meantime, I have continued releasing downloadable and print-on-demand titles, including Voyage - a collaborative storytelling game - and BentoBlocks - a competitive dice-rolling game.

By day, I work as a writer, primarily in the videogame and television industries.

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